![]() Configure plugin options to your liking.Want four different ways to bake a potato? We can do that. Support for multiple individual recipes to craft the same result item.Bind the scene to the main menu, YEP_MainMenuManager, or call it via script call in a common event.Unlock recipes via plugin command, or by crafting them.Player put in too many of one item? Added an extra ingredient? System will still craft something! Manage recipes right in the plugin manager, no messing with JSON formatted recipe lists, or node.js apps.Variable recipes can contain items that belong to specified categories, not just specific items.Developer defined crafting categories split the system into multiple modes, no more cooking at the blacksmith anvil.Players build items from individual ingredient items, rather than select a recipe from a list Looking for the same thing, but for RMMZ? Say no more fam. Extend your RPG Maker MV project with the Crafting System plugin.
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